
Exit Path has just been released on Armor Games. In its first day of release, it has received an average rating of 8.9! For those unfamiliar with Exit Path, it is a multiplayer and uniplayer guantlet-style racing game through perilous traps and platforms. Advance through 30 uniplayer levels or take on other challengers in multiplayer.

Multiplayer features 40 levels to race through and other fun surprises. Jmtb02 has been hard at work on the game and it turned out awesome. Make sure you stop by Armor Games and try Exit Path or you can click the thumbnail below. Thank you for another awesome game Jmtb02! This is a game you do not want to miss!


Friday evening is time for washing away the dirt of the week by pointing, clicking and dragging shapes to the beat. Or having some friends over for a good old P.A.R.T.Y. Or maybe both! Your choice, really.
Klikwerk provides the former, with high scores awarded to players who get their mouse pointer moving the fastest, with a healthy dose of the space bar every now and again. Do it quick enough and you’ll unlock a bonus round.
It’s all about fast reactions and is relatively good fun. At any rate, it’ll fill five minutes of your time while you try to think of something else to do. Find it over at Bonte Games.

Before the Law is a very short interactive story which plays out the original tale by Franz Kafka. A man from the country wants to read “the Law”, but a gatekeeper stands in his way.
Depending on your real-life experience with “the Law”, this will either mean something to you, or it’ll go right over your head. An English translation of the original parable can be found here – although make sure you play the game before reading it.
Given all the current Flash vs. HTML5 furore going on at the moment, I thought I’d throw this into the pit and let it smoke:
Akihabara is a set of game libraries that let you create 8-bit/16-bit style games using JavaScript, utilising a small sub-set of HTML5 that is available in most modern browsers. Yes, HTML5, not Flash. The site claims they’ll work across Chrome, Safari, FireFox and Opera. Apparently a benefit of the engine is that they’ll also work on the iPhone, although given that they use the keyboard for movements/jump this claim is a little strange. But this is of course game dependant, and you could easily code a “mouse only” game that the iPhone could cope with.

There are some demo games on the site, which are also the example games in the download. None of them are going to set the world on fire and all are easily re-created in Flash at much higher frame rates. But I have full respect for the developer who created this project, and I’d love to see where it progresses.
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The time has finally come! Planet Noevo has been released on Armor Games. Some may remember the previous post about the upcoming release of this game (Planet Noevo- Survival of the Shooter). This game has gained lots of interest and excitement amongst gamers. Make sure you go to Armor Games and check it out.
Click the thumbnail below to play Planet Noevo:


Boss Rush turns the tables on regular shmups, by putting you in control of the enemy. The huge, over-powered earth-shattering enemy.
Regular bullets can be fired by clicking, while stupidly powerful lazers and spinny things of death can be launched via the 1-4 buttons. Surprisingly, the ‘good guy’ does a really spectacular job of dodging everything you throw at him and destroying your ship bit by bit. Unfortunately for him, as he knocks parts of your ship off, you lose weapons… and gain even more powerful blasters. Of course, if he completely takes you down it’s game over, but you’ll find that doesn’t happen much until later laters.
Why is being the bad guy always so much fun? Go wreak havoc at BossRushGame.com.
I’ve talked before about the kids virtual world called WebbliWorld that myself and the Aardman Digital team built. Well it’s been an extremely busy 4th quarter for us as we’ve been releasing hundreds of in-world updates, as well as producing a really excellent racing game called WebbliRacers:

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So, picture this. You’re lounging on the beach, wearing your special lounging overalls, thinking about how great it is that nobody has rammed an enormous ship into your island recently… when some jerk rams his enormous ship into the island! As if that weren’t bad enough, the hull cracks open and before you know it, you’re elbow-deep in smiling pineapples, green-legs-and-ham, and screaming… blue… mole… things! Clearly, this will not do, and the king demands that you saddle up to defend the land! It’s a game of reflexes and good old fashioned arcade action in Super Sloth Bomber!
Oh, did we not mention you’re a sloth? We thought that would have been obvious.
Control your trusty balloon with the [arrow] or [WASD] keys and drop bombs with the [spacebar]. If an enemy is close enough, you’ll blow them to that great big dancing ham graveyard in the sky. Some enemies require more than one bomb to destroy, while others appear on a timer or move in a unique pattern. You can keep track of them with the onscreen radar. Not only will you have to be quick to catch them all, you’ll have to keep an eye on your time and the number of bombs you have left. Run out of either and you’ll be one sad little sloth, and all the eucalyptus in the world won’t be enough to lift your spirits.
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Telegraph is one of the most popular sites in the United Kingdom and ranked 279 worldwide according to Alexa (better than USA Today), so we can say it’s a quite an authority.
Some days ago it published an article about the best 20 Flash internet games.
Do you expect another chart seeing Bloons at the top? Big surprise, it isn’t in the list.
Let’s see what British casual gamers like:
1 – Doom Triple Pack

This should bring back some good memories from the original Doom, Hexen, and Heretic games. Doom Triple pack is a direct port of the original games using Adobe Alchemy to convert the C code to actionscript.
I should give a try to Alchemy… any open source C game around there?
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“Welcome subject 7.” With those chilling words begins a new room escape adventure series by talented Portuguese designer Fausto Fonseca. Welcome to the Light Asylum! At least, welcome to the first two rooms.
You are (apparently) a mental patient in a rather odd facility who would rather be, well, anywhere but there. A disembodied voice will inform you — via text — that you must escape five rooms, starting with this one. Oh, and failure means death. No pressure there. But, the voice goes on to reassure you, this is the easy room. Oh, goody. Of course then you have to worry about the next room.
Navigation through the space is easily accomplished with arrows appearing around the edges of the screen. There is no changing cursor, so you will have to click around some to find the hotspots for close ups. Find objects that will help you solve the logic puzzle that allows you to… well, not escape, but move on to the next room.
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“Cats vs. dogs, lions vs. hyenas…. monkeys vs. balloons”
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“Multiplayer RTS Flash Game!”
COLONY FLASH GAME – Not a relatively new game, but wow, this flash endeavor is one of those games that push the frontier. It was released in July, but the commotion over the game still hasn’t quite died yet.
Created by Krin of ArmorGames, one of the developers behind the hit game Sonny 2. Colony obviously derives its inspiration from the likes of starcraft, especially in its art and design.
Colony also plays in the style of games like Age of War (MaxGames) and WarFare 1944 (ArmorGames) and is reminiscent of mainstream RTS games such as Command and Conquer. Graphics are superbly and clean, and action can get very frantic when alot of objects are on screen.