Zombie Ops sign ups for beta testing
The first official testing round of Zombie Ops is now available for sign ups! If you want in, just comment below (make sure to leave your e-mail so we can send you the password for the game) or shoot us an e-mail at contact@ironzilla.com. The game will be playable on a password protected post. Players [...]
Zombie Ops Update #3
State of the Game It’s been a long week, but I’m proud to say everything I’ve set out to do in the last post has been accomplished – and then some! So much so, that I believe Zombie Ops (Zombocalypse is the working title) should be ready for beta signups by at least tonight, and [...]
Zombie Ops – Testing the Missile Strike
Testing out the Missile Strike attack for when you rack up a certain amount of kills in a row. Similar to the Modern Warfare Killstreaks mechanic. Also watched hours of footage on Zelda Wind Waker explosions to try and achieve the same effect.
Zombie Ops Weapons Showcase
The weapons that are currently in project Zombie Ops. The bottom right gun is called the MFG, and it doesn’t play around when it comes to killing zombies.
Zombie Ops Update #2
General Info Came across this really cool format / weekly posting from Ralph at ForTheLoss.org and thought I should start posting updates in the same style! So here is official update #1 under the Game Updates category. So far most of the project has been done at a very fast paced, except for when play [...]
Zombie Ops Update #1
One of the coolest features in the game yet – dual wielding. It’s as bad ass as it looks. Some Updates! – Polish: Bushes have been added as part of the background scenery, but I plan to make it even more dynamic. So far there is a parallax effect when scrolling back and forth, a [...]