So Zombocalypse has been doing it’s rounds on the internet, and it isn’t even close to reaching it’s full potential. There’s plenty of major portals it still hasn’t landed on — Newgrounds, Kongregate, AddictingGames to name a few. So now that I’m basking in quasi-success, it’s time to hit vacation mode and put my feet up…
*puts feet up on desk*
*puts feet back down*
What an awesome vacation, time to get back to work. The next project in development is pretty epic. Not epic as in “OMG 100+ hours of play, millions of weapons, punch enemies in the face and they die -”, but epic as in “This is what all you IronZilla fans have been waiting for.” And apologies for not remaking and perfecting it until now. Major hint right there.
I’ll be working with renown flash animator / artist Jimp on this project, with hit games under his belt like Sushi Cat, Elephant Quest, Zomgies 1 + 2, The Lance, and more. I saw his artwork, and I automatically knew his style was the one! (Glad to have you on board Jimp!).

[Elephant Quest developed by Jmtb02 and Jimp, produced by ArmorGames]
A Zombo Postmortem is due in the near future, explaining what went right, what went wrong, and the development of it all, from conception to product. The project team was extremely talented, and I’ll give Mike and Apatheria a round of applause in advance – great work guys! I’d love to post it asap, but I’ll have to test my patience so I can get the statistics right when Zombo has gone 100% viral.
I’ll also be working on another project, with the latter involving destroying cities from space. Doesn’t that sound fun?
That’s all ladies and gents! Now, don’t hate me for disclosing absolutely nothing about our next few projects save for a few tid bits here and there. Come back soon for enlightement :]
> John